Drive
2x oversampled analog-modeled saturation with even-harmonic character. Loudness-compensated so perceived volume stays constant as you push harder. At zero, the signal passes through untouched.
Noise
Three-path mono noise generator: shaped tape hiss, mains hum with harmonics, and sparse crackle impulses - authentic analog character from subtle to obvious.
Wow & Flutter
IEC 60094 dual-band pitch modulation. Wow (0.5-6 Hz): multi-harmonic LFO + filtered noise, up to +/-5 ms. Flutter (6-100 Hz): capstan eccentricity and scrape flutter, up to +/-1 ms. Mono-summed modulation drives both channels identically.
Wear - 6 stages
Pitch Wobble, HF Loss, Gain Instability, Soft Saturation, Azimuth Offset, and Random Dropout - all six scale linearly with one Wear knob. At zero, perfectly transparent.
Stop / Start
Stop uses a quadratic deceleration curve with pitch-dive and volume fade. Start uses polynomial recovery with ~14% pitch overshoot. Hold freezes mid-cycle. Weight sets braking time: 1/4, 1/2, 1, 2, or 4 beats. Release can interrupt brake mid-stop.
Tone + Output
Tilt EQ: Dark path shelves at 1.2 kHz + dual LPF; Bright path boosts at 1.5 kHz + dual LPF. Output: LowCut 20-2000 Hz, HighCut 200-20000 Hz, Gain -24 to +12 dB.